Java How to Program, Early Objects Plus MyLab Programming with Pearson eText -- Access Card Package

by ;
Edition: 11th
Format: Package
Pub. Date: 2017-06-01
Publisher(s): Pearson
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Summary

NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of MyLab Programmingexist for each title, and registrations are not transferable. To register for and use MyLab Programming, you may also need a Course ID, which your instructor will provide.

 

Used books, rentals, and purchases made outside of Pearson

If purchasing or renting from companies other than Pearson, the access codes for MyLab Programming may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase.

 

For courses in Java programming

This package includes MyLab Programming.

 

Unparalleled breadth and depth of object-oriented programming concepts

The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. [ Java How to Program, Late Objects, 11th Edition also is available.]


Personalize learning with MyLab Programming.

MyLab Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong—and why. MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. 

 

0134800273 / 9780134800271 Java How to Program, Early Objects Plus MyLab Programming with Pearson eText -- Access Card Package, 11/e

 

Package consists of:   

0134743350 / 9780134743356 Java How to Program, Early Objects

0134752120 / 9780134752129 

MyLab Programming with Pearson eText -- Access Code Card -- for Java How to Program, Early Objects


 

Students can use the URL and phone number below to help answer their questions:  

https://support.pearson.com/getsupport/s/

800-677-6337

Author Biography

Paul J. Deitel, CEO and Chief Technical Officer of Deitel & Associates, Inc., is a graduate of MIT and has over 35 years of experience in computing. He holds the Java Certified Programmer and Java Certified Developer designations, and is an Oracle Java Champion. Through Deitel & Associates, Inc., he has delivered hundreds of programming courses worldwide to clients, including Cisco, IBM, Siemens, Sun Microsystems (now Oracle), Dell, Fidelity, NASA at the Kennedy Space Center, the National Severe Storm Laboratory, White Sands Missile Range, Rogue Wave Software, Boeing, SunGard Higher Education, Nortel Networks, Puma, iRobot, Invensys and many more. He and his co-author, Dr. Harvey M. Deitel, are the world’s best-selling programming-language textbook/professional book/video authors.

 

Dr. Harvey M. Deitel, Chairman and Chief Strategy Officer of Deitel & Associates, Inc., has over 55 years of experience in computing. Dr. Deitel earned B.S. and M.S. degrees in Electrical Engineering from MIT and a Ph.D. in Mathematics from Boston University—he studied computing in each of these programs before they spun off Computer Science programs. He has extensive college teaching experience, including earning tenure and serving as the Chairman of the Computer Science Department at Boston College before founding Deitel & Associates, Inc., in 1991 with his son, Paul. The Deitels’ publications have earned international recognition, with more than 100 translations published in Japanese, German, Russian, Spanish, French, Polish, Italian, Simplified Chinese, Traditional Chinese, Korean, Portuguese, Greek, Urdu and Turkish. Dr. Deitel has delivered hundreds of programming courses to academic, corporate, government and military

clients.

Table of Contents

1. Introduction to Computers, the Internet and Java 
2. Introduction to Java Applications; Input/Output and Operators 
3. Introduction to Classes, Objects, Methods and Strings 
4. Control Statements: Part 1; Assignment, ++ and -- Operators

5. Control Statements: Part 2; Logical Operators

6. Methods: A Deeper Look

7. Arrays and ArrayLists

8. Classes and Objects: A Deeper Look

9. Object-Oriented Programming: Inheritance

10. Object-Oriented Programming: Polymorphism and Interfaces

11. Exception Handling: A Deeper Look

12. JavaFX Graphical User Interfaces: Part 1

13. JavaFX GUI: Part 2

14. Strings, Characters and Regular Expressions

15. Files, Input/Output Streams, NIO and XML Serialization

16. Generic Collections

17. Lambdas and Streams

18. Recursion

19. Searching, Sorting and Big O

20. Generic Classes and Methods: A Deeper Look

21. Custom Generic Data Structures

22. JavaFX Graphics and Multimedia

23. Concurrency

24. Accessing Databases with JDBC

25. Introduction to JShell: Java 9’s REPL

Chapters on the Web

A. Operator Precedence Chart

B. ASCII Character Set

C. Keywords and Reserved Words

D. Primitive Types

E. Using the Debugger

Appendices on the Web

Index

 

Online Chapters and Appendices

26. Swing GUI Components: Part 1

27. Graphics and Java 2D

28. Networking

29. Java Persistence API (JPA)

30. JavaServer™ Faces Web Apps: Part 1

31. JavaServer™ Faces Web Apps: Part 2

32. REST-Based Web Services

33. (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML

34. (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design

35. Swing GUI Components: Part 2

36. Java Module System and Other Java 9 Features

F. Using the Java API Documentation

G. Creating Documentation with javadoc

H. Unicode®

I. Formatted Output

J. Number Systems

K. Bit Manipulation

L. Labeled break and continue Statements

M. UML 2: Additional Diagram Types

N. Design Patterns

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