Android Design Patterns : Interaction Design Solutions for Developers

by
Edition: 1st
Format: Paperback
Pub. Date: 2013-03-11
Publisher(s): Wiley
  • Free Shipping Icon

    Free Shipping On All Orders!*

    Free economy shipping applies to all orders shipped to residential addresses. Orders shipped to campus receive free standard shipping. Free shipping offers do not apply to Marketplace items.

  • eCampus.com Device Compatibility Matrix

    Click the device icon to install or view instructions

    Apple iOS | iPad, iPhone, iPod
    Apple iOS | iPad, iPhone, iPod
    Android Devices | Android Tables & Phones OS 2.2 or higher | *Kindle Fire
    Android Devices | Android Tables & Phones OS 2.2 or higher | *Kindle Fire
    Windows 10 / 8 / 7 / Vista / XP
    Windows 10 / 8 / 7 / Vista / XP
    Mac OS X | **iMac / Macbook
    Mac OS X | **iMac / Macbook
    Enjoy offline reading with these devices
    Apple Devices
    Android Devices
    Windows Devices
    Mac Devices
    iPad, iPhone, iPod
    Our reader is compatible
     
     
     
    Android 2.2 +
     
    Our reader is compatible
     
     
    Kindle Fire
     
    Our reader is compatible
     
     
    Windows
    10 / 8 / 7 / Vista / XP
     
     
    Our reader is compatible
     
    Mac
     
     
     
    Our reader is compatible
List Price: $44.99

Buy New

Usually Ships in 3-4 Business Days
$44.95

Rent Book

Select for Price
There was a problem. Please try again later.

Digital

Rent Digital Options
Online:1825 Days access
Downloadable:Lifetime Access
$32.40
*To support the delivery of the digital material to you, a non-refundable digital delivery fee of $3.99 will be charged on each digital item.
$32.40*

Used Book

We're Sorry
Sold Out

How Marketplace Works:

  • This item is offered by an independent seller and not shipped from our warehouse
  • Item details like edition and cover design may differ from our description; see seller's comments before ordering.
  • Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
  • Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
  • Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.

Summary

Master the challenges of Android user interface development with these sample patterns With Android 4, Google brings the full power of its Android OS to both smartphone and tablet computing. Designing effective user interfaces that work on multiple Android devices is extremely challenging. This book provides more than 75 patterns that you can use to create versatile user interfaces for both smartphones and tablets, saving countless hours of development time. Patterns cover the most common and yet difficult types of user interactions, and each is supported with richly illustrated, step-by-step instructions. Includes sample patterns for welcome and home screens, searches, sorting and filtering, data entry, navigation, images and thumbnails, interacting with the environment and networks, and more Features tablet-specific patterns and patterns for avoiding results you dont want Illustrated, step-by-step instructions describe what the pattern is, how it works, when and why to use it, and related patterns and antipatterns A companion website offers additional content and a forum for interaction Android Design Patterns: Interaction Design Solutions for Developers provides extremely useful tools for developers who want to take advantage of the booming Android app development market.

Author Biography

Greg Nudelman is a Mobile Experience Strategist and CEO of DesignCaffeine, Inc. For more than 15 years he has helped clients such as eBay, WebEx, Wells Fargo, PayPal, Safeway, Cisco, IBM, Associated Press, and Groupon amass millions of satisfied customers. Greg is an internationally acclaimed design workshop leader who authored Designing Search: UX Strategies for eCommerce Success (Wiley, 2011) and has contributed to a half-dozen UX design books.

Table of Contents

Foreword xix

Introduction xxi

Part I: UX Principles and Android OS Considerations 1

Chapter 1: Design for Android: A Case Study 3

Launch Icon 4

Action Bars and Information Architecture 5

Tabs 11

Dedicated Selection Page 11

Select Control  12

Buttons 14

Search Results 15

Result Detail 19

Bringing It All Together 22

Chapter 2: What Makes Android Different 25

Welcome to Flatland 26

Tap Anywhere 28

Right-Size for Every Device 30

Mobile Space, Unbound 33

Think Globally, Act Locally 36

Chapter 3: Android Fragmentation 41

What’s Fragmentation? 42

Everything Is in Time and Passes Away 42

Android Device Trends 43

Celebrate Fragmentation 53

Chapter 4: Mobile Design Process 55

Observe Human-Mobile Interaction in the Real World 56

Your Prototyping Methods Must Allow for Variety in Form Factors 56

Your User Testing Must Allow People to Explore the Natural Range

of Motion, Voice, and Multitouch 57

Touch Interfaces Embody Simplicity and Sophistication 57

Delight Is Mandatory 58

Tell a Complete Story—Design for Cross-Channel Experiences 58

Mobile Design Case Study 59

Part II: Android Design Patterns and Antipatterns 69

Chapter 5: Welcome Experience 71

5.1 Antipattern: End User License Agreements (EULAs) 72

5.2 Antipattern: Contact Us Impediments 74

5.3 Antipattern: Sign Up/Sign In 77

5.4 Pattern: Welcome Animation 80

5.5 Pattern: Tutorial 83

Chapter 6: Home Screen 87

6.1 Pattern: List of Links 88

6.2 Pattern: Dashboard 92

6.3 Pattern: Updates 95

6.4 Pattern: Browse 99

6.5 Pattern: Map 103

6.6 Pattern: History 108

Chapter 7: Search 113

7.1 Pattern: Voice Search  114

7.2 Pattern: Auto-Complete and Auto-Suggest 120

7.3 Pattern: Tap-Ahead 126

7.4 Pattern: Pull to Refresh 129

7.5 Pattern: Search from Menu 132

7.6 Pattern: Search from Action Bar 135

7.7 Pattern: Dedicated Search 138

7.8 Pattern: Search in the Content Page  141

7.9 Antipattern: Separate Search and Refinement 144

Chapter 8: Sorting and Filtering 149

8.1 Antipattern: Crippled Refinement 150

8.2 Pattern: Refinement Page 153

8.3 Pattern: Filter Strip 160

8.4 Pattern: Parallel Architecture 164

8.5 Pattern: Tabs 170

Chapter 9: Avoiding Missing and Undesirable Results 179

9.1 Antipattern: Ignoring Visibility of System Status 180

9.2 Antipattern: Lack of Interface Efficiency 182

9.3 Antipattern: Useless Controls 184

9.4 Pattern: Did You Mean? 185

9.5 Pattern: Partial Match 189

9.6 Pattern: Local Results 192

Chapter 10: Data Entry 197

10.1 Pattern: Slider 198

10.2 Pattern: Stepper 204

10.3 Pattern: Scrolling Calendar 210

10.4 Pattern: Date and Time Wheel 215

10.5 Pattern: Drop Down 224

10.6 Pattern: Multiple Select 228

10.7 Pattern: Free-Form Text Input and Extract 232

10.8 Pattern: Textbox with Input Mask 238

10.9 Pattern: Textbox with Atomic Entities 247

Chapter 11: Forms 251

11.1 Pattern: Inline Error Message 252

11.2 Pattern: Toast Alert 257

11.3 Pattern: Pop-up Alert 263

11.4 Pattern: Callback Validation 271

11.5 Pattern: Cancel/OK 274

11.6 Pattern: Top-Aligned Labels 285

11.7 Pattern: Getting Input from the Environment 293

11.8 Pattern: Input Accelerators 302

Chapter 12: Mobile Banking 307

12.1 Pattern: Login Accelerator 308

12.2 Pattern: Dedicated Selection Page 316

12.3 Pattern: Form First 321

12.4 Pattern: Dedicated Pages Wizard Flow 324

12.5 Pattern: Wizard Flow with Form 329

12.6 Pattern: Verification-Confirmation 334

12.7 Pattern: Near Field Communication (NFC) 338

Chapter 13: Navigation 347

13.1 Antipattern: Pogosticking 348

13.2 Antipattern: Multiple Featured Areas 349

13.3 Pattern: Carousel 352

13.4 Pattern: Popover Menu 358

13.5 Pattern: Watermark 365

13.6 Pattern: Swiss-Army-Knife Navigation 371

13.7 Pattern: Integration: The Final Frontier 383

Chapter 14: Tablet Patterns 391

14.1 Pattern: Fragments 392

14.2 Pattern: Compound View 394

14.3 Experimental Pattern: Side Navigation 396

14.4 Pattern: Content as Navigation/Multitouch Gestures 401

14.5 Pattern: 2-D More Like This 404

14.6 Experimental Pattern: C-Swipe 408

Index 413

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.